World setting: There is almost no world building in the game. Your character is mute and has no opinion on anything that happens and everyone else treats him like a dog to bring on missions. Trying to kill each other in one, working together in another. Innocence, Bullet Works, House Valentine, Terrors, (Something) VII, and each of those groups has 3-5 members who have constantly shifting allegiances between missions. It has issues where things are mentioned, but not explained and it reminded me of Final Fantasy XIII, where you are bombarded with weird names and affiliations early on and have no idea who belongs to which mercenary group. Story: Story is full of anime cliches, tropes and single trait characters. This review contains spoilers, click expand to view. It makes me think of all the good things from the Armored Core series, with a little dash of Monster Hunter for some lobby coop with friends or strangers. Ultimately, it's not for everyone, but despite it's flaws, I think this might be the best mecha-shooter we've had in a long time. Fortunately the developers have stated that there will be post-release content updates, so there's hope. For a full-priced title, there's some gameplay features that are missing (namely, competitive multiplayer). Being a Switch exclusive hurts, not because of the game's performance, or graphics, but because it makes a good-but-niche title even less accessible. Personal opinion I don't like the hangar, your base of operations, out of all the things you can customize, I wish I could spruce up my base. To be expected at this point, as the entire genre suffers from this. The Bad/Meh stuff: -The story is kind of bland, and some places, kind of awkward with it's dialogue. +The Artstyle, while full of saturated colors, still manages to be readable in handheld mode, and plays to the Switch's strengths. Very inefficient, but still cool! +Customize-able HUD and controls makes playing in a way that's comfortable to you very easy, not enough console games do this. I just found out you can throw your weapons with deadly results, and then punch everything. +Part of the replay value comes from replaying missions with different armaments, and finding ways to beat them faster, better, or by completing bonus objectives. Makes nailing ideal combat performance -and- appearance less of a precarious balancing act. The Good stuff: +A sizable variety of parts and upgrades to customize not only your Arsenal, but also your player character. However! If you're like me, and have been waiting since Armored Core: For Answer for a good installment to the mecha-shooter genre (That's over ten years, by the way), this game will hit most, if not all, of the right buttons. DxM fits in a niche genre of games that makes reaching a general audience difficult. However! If you're like me, and have been waiting since Armored Core: For Answer for a good installment to the mecha-shooter genre (That's over ten years, by the way), this game will hit most, if not Sadly, like past titles in the Mech-shooter genre, Daemon x Machina will be met with polarizing reviews. Sadly, like past titles in the Mech-shooter genre, Daemon x Machina will be met with polarizing reviews.
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